Supported Events:
Incoming:
Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, and Interrupts
Spell Resists
Heals and Heals Over Time (HoTs)
Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
Pet Spell Resists
Pet Heals and Heals Over Time (HoTs)
Environmental Damage
Outgoing:
Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, Interrupts, and Evades
Spell Resists and Buff Dispels
Heals and Heals Over Time (HoTs)
Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
Pet Spell Resists and Buff Dispels
Pet Heals and Heals Over Time (HoTs)
Notification:
Buffs / Buff Stacks / Buff Fades
Debuffs / Debuff Stacks / Debuff Fades
Item Buffs / Item Buff Fades
Enter/Leave Combat
Power Gains and Losses
Alternate Power Gains and Losses
Chi Gains and Chi Full
Combo Point Gains and Combo Points Full
Holy Power Changes and Holy Power Full
Honor Gains
Reputation Gains and Losses
Skill Gains
Experience Gains
Killing Blows (Player and NPC)
Extra Attacks
Soul Shard Creation
Enemy Buff Gains
Monster Emotes
Player, Pet, and Item Cooldown Completions
Loot
Looted Items
Money Gains
Default Triggers:
All Relevant Classes — Low Health, Low Mana, Low Pet Health
Death Knight — Killing Machine, Rime, Shadow Infusion x5
Druid — Berserk, Clearcasting, Predator’s Swiftness, Shooting Stars
Hunter — Kill Shot, Lock and Load
Mage — Brain Freeze, Clearcasting, Fingers of Frost, Missile Barrage
Monk- Elusive Brew x5, x10, x15, Mana Tea x20, Vital Mists x5
Paladin — Hammer of Wrath, The Art of War
Priest — Clearcasting, Shadow Orb x3
Rogue — Blindside
Shaman — Clearcasting, Lava Surge, Maelstrom Weapon x5, Tidal Waves
Warlock — Decimation, Molten Core, Nightfall
Warrior — Bloodsurge, Execute, Revenge, Sudden Death, Taste for Blood, Victory Rush
Features:
Lightweight and efficient design.
Scroll incoming damage/heals, outgoing damage/heals, and notifications in separate configurable scroll areas on the playing field.
Display player and pet cooldown completion alerts.
Display loot alerts with a total of how many are now in inventory.
Add triggers that will allow you to show notifications based on a variety of conditions.
Assign a sound file to play for events/triggers.
Dynamically create new scroll areas and assign any event/trigger to them.
Customize the position, size, animation style, enabled state, font style, font size, font outline, and opacity for each of the scroll areas.
Customize each individual event’s color, font style, font size, font outline, opacity, output message, enabled state, and scroll area.
Set «Master Font» settings that will be inherited by all of the scroll areas and the events in them unless they are overridden at the scroll area or event level.
Merge AoE data into one event with cumulative damage/healing done with number of normal and crits specified.
Show overhealing amounts against yourself or party/raid members.
Color unit names according to their class.
Color damage amounts according to damage type.
Show partial effects (resists, absorbs, vulnerabilities, etc) colored according to type.
Filter output information with a full suite of spam controls.
Load on demand options.
For mod developers:
Output your own scrolling messages with the MikSBT.DisplayMessage function instead of having to create your own frame and animation code. You can also use your own font by first registering it with MSBT via the MikSBT.RegisterFont function.
Create custom animation styles.
See the included API.html file for reference information.